Diigo Links 08/02/2012
Bartle Test – Wikipedia, the free encyclopedia
The Bartle Test of Gamer Psychology
is a series of questions and an accompanying scoring formula that classifies players of multiplayer online games
) into categories based on their gaming preferences. The test is based on a 1996 paper by Richard Bartle
and was created in 1999–2000 by Erwin Andreasen and Brandon Downey.
Although the test has met with some criticism
for the dichotomous
nature of its question-asking method, the test has been taken by a large number of computer game players.
As of October 2011, the test had been taken over 700,000 times.
Applying Bartle’s Player Types to Customer Loyalty Design | Andrew Kinnear – Digital Marketing Toronto
Bartle’s Original 4 Player Types | Game Analytics
Richard Bartle researched player behavior in Multi-User Dungeon (MUD) games in 1996 and classified players into four general categories of motivation (1996). Two player types focus on the player’s relationship with the game’s environment. The first, Achievers, enjoy acting in the game, scoring points and winning the game. The second, Explorers, are motivated by interaction and wish to learn about how a game functions. Bartle’s other player types focus on the social aspects of MUDs and include Socializers, who interact with other players, and Killers, who impede on other players in a game (for example killing another player or helping another player without being asked).
Posted from Diigo. The rest of my favorite links are here.